Palworld

Palworld servers support configurable progression, capture, spawning, guild, base, and survival rules, plus Player Management and repeating broadcasts.

Choose a Server size

Start with Small for a new world and a small group. Consider Medium or Large as more players, Pals, bases, and automation become active. Palworld can use substantial resources, so review the live CPU and Memory readings in the Console as the world develops.

Essential Game Settings

Set the Difficulty, Server Description, Crossplay Platforms, experience rate, capture rate, Pal spawn rate, egg hatching time, day and night speed, PvP and friendly fire, base raids, death penalty, guild limits, base workers, resource drops, respawn speed, and work speed.

The server name and password are set during creation. Stop the server before changing Game Settings, select Save Settings, and start it again to apply the saved configuration.

Connect

Wait for Running, then copy the Domain Name or IP Address and Password from the Console. In Palworld, choose Join Multiplayer Game, select the dedicated-server option, and enter ADDRESS:8211. Client platform compatibility follows the Crossplay Platforms selection and current Palworld client support.

Player Management and Automation

Player Management is available while the server is running. It can show connected players and offers the supported kick, ban, unban, and broadcast actions.

Palworld also supports Repeating Broadcast in Automation. One message repeats at the selected interval; multiple messages rotate while the server is running. Broadcasts pause while the server is stopped.

Mods

Palworld does not currently have a Mods blade.